js/12/script.js
2025-03-22 10:32:54 -05:00

250 lines
6.4 KiB
JavaScript

/////////////////
// Instruments //
/////////////////
function mkDrums() {
let reverb = new Tone.Reverb({
decay: 1,
wet: 0.3
}).toDestination();
let hiHatFilter = new Tone.Filter(15000, "bandpass").connect(reverb);
let hiHat = new Tone.NoiseSynth({
envelope: {
attack: 0.001, decay: 0.1, sustain: 0, release: 0
},
volume: -6
}).connect(hiHatFilter);
class Snare {
constructor() {
this.noiseFilter = new Tone.Filter(5000, "bandpass").connect(reverb);
this.noiseSynth = new Tone.NoiseSynth({
envelope: {
attack: 0.001, decay: 0.1, sustain: 0, release: 0
},
volume: -12
}).connect(this.noiseFilter);
this.synth = new Tone.Synth({
envelope: {
attack: 0.0001, decay: 0.1, sustain: 0, release: 0
},
oscillator: { type: "sine" },
volume: -12
}).connect(reverb);
}
triggerAttackRelease(duration, when) {
this.noiseSynth.triggerAttackRelease(duration, when);
this.synth.triggerAttackRelease("G3", duration, when);
}
}
let snare = new Snare();
let kick = new Tone.MembraneSynth({
pitchDecay: 0.02,
octaves: 6,
volume: -9
}).connect(reverb);
return { hiHat, snare, kick };
}
let drums = mkDrums();
let lowBass = new Tone.FMSynth({
oscillator: {
type: "triangle"
},
envelope: {
attack: 0.0001, decay: 0.5, sustain: 0.3, release: 0.1
},
volume: -3
}).toDestination();
let highBass = new Tone.FMSynth({
oscillator: {
type: "square"
},
envelope: {
attack: 0.0001, decay: 0.1, sustain: 0.3, release: 0.1
},
volume: -9
}).toDestination();
let chordSynth = new Tone.PolySynth(Tone.Synth, {
oscillator: {
type: "triangle"
},
volume: -12
}).toDestination();
// Samples from freesound.org:
// https://freesound.org/people/MTG/sounds/357432/
// https://freesound.org/people/MTG/sounds/357336/
// https://freesound.org/people/MTG/sounds/357546/
let sampler = new Tone.Sampler({
urls: {
"C5": "trumpet-c5.mp3",
"D5": "trumpet-d5.mp3",
"F5": "trumpet-f5.mp3"
},
baseUrl: "https://skilldrick-jscc.s3.us-west-2.amazonaws.com/",
attack: 0,
release: 1,
volume: -24
}).toDestination();
////////////////
// Sequencing //
////////////////
// Converts a string to an array of notes or nulls.
// Dots in the string become nulls in the array and are silent.
function mkSequence(pattern) {
return pattern.split("").map(value => {
if (value == ".") {
return null;
} else {
return value;
}
});
}
// Converts a string to an array of notes or nulls.
// Spaces between pipes in the string become nulls in the array and are silent.
function mkPipeSequence(pattern) {
return pattern.split("|").map(value => {
if (value.trim() == "") {
return null;
} else {
return value;
}
});
}
let drumPattern = {
kick: "x..xx...x..xx...",
snare: "..x...x...x...xx",
hiHat: "xxxxxxxxxxxxxxxx",
};
let hiHatSequence = new Tone.Sequence(time => {
drums.hiHat.triggerAttackRelease("16n", time);
}, mkSequence(drumPattern.hiHat), "8n");
let snareSequence = new Tone.Sequence(time => {
drums.snare.triggerAttackRelease("16n", time);
}, mkSequence(drumPattern.snare), "8n");
let kickSequence = new Tone.Sequence(time => {
drums.kick.triggerAttackRelease(50, "16n", time);
}, mkSequence(drumPattern.kick), "8n");
let lowBassSequence = new Tone.Sequence((time, note) => {
lowBass.triggerAttackRelease(note, "16n", time, 0.6);
}, mkPipeSequence("G2| | |G2|G2| | | "), "8n");
let highBassSequence = new Tone.Sequence((time, note) => {
highBass.triggerAttackRelease(note, "16n", time, 0.3);
}, mkPipeSequence("G3|F3|E3|D3|G2|D3|G3|D3"), "8n");
let chords = {
1: ["D4", "G4", "B4"],
2: ["E4", "G4", "A4"],
3: ["C4", "E4", "G4", "C5"],
4: ["B3", "F4", "G4", "B4"],
};
function playChord(time, chordName) {
let notes = chords[chordName];
chordSynth.triggerAttackRelease(notes, "16n", time, 0.6);
}
let chordSequence1 = new Tone.Sequence((time, chordName) => {
playChord(time, chordName);
}, mkSequence("1..12..13..4124.1..42..13..413.3"), "8n");
let chordSequence2 = new Tone.Sequence((time, chordName) => {
playChord(time, chordName);
}, mkSequence("3..32..34..14213"), "8n");
let trumpetPart = new Tone.Part((time, note) => {
sampler.triggerAttackRelease(note, "1n", time);
}, [
["0:0:0", "G5"],
["0:2:0", "C5"],
["1:0:0", "G5"],
["2:0:0", "D5"],
["2:2:0", "C5"],
["3:0:0", "B4"],
["4:0:0", "G5"],
["4:2:0", "C5"],
["5:0:0", "G5"],
["6:0:0", "D5"],
["6:2:0", "C5"],
["7:0:0", "B4"],
["7:2:0", "D5"],
["8:0:0", "C5"],
["8:2:0", "E5"],
["9:0:0", "F5"],
["9:2:0", "D5"],
["10:0:0", "C5"],
["10:2:0", "E5"],
["11:0:0", "D5"],
["12:0:0", "C5"],
["12:2:0", "E5"],
["13:0:0", "F5"],
["13:2:0", "D5"],
["14:0:0", "C5"],
["14:2:0", "E5"],
["15:0:0", ["B4", "G5"]]
]);
//////////
// Song //
//////////
hiHatSequence.start("0:0:0").stop("44:0:0");
snareSequence.start("0:0:0").stop("44:0:0");
kickSequence.start("0:0:0").stop("44:0:0");
highBassSequence.start("0:0:0").stop("47:3:0");
lowBassSequence.start("4:0:0").stop("47:3:0");
chordSequence1.start("4:0:0").stop("20:0:0");
chordSequence2.start("20:0:0").stop("28:0:0");
chordSequence1.start("28:0:0").stop("40:0:0");
trumpetPart.start("12:0:0");
////////////////////
// Event Handling //
////////////////////
let play = document.querySelector("#play");
let playing = document.querySelector("#playing");
play.addEventListener('click', () => {
// hide this button
play.style = "display: none";
playing.style = "";
Tone.start();
// Modify this to start playback at a different part of the song.
Tone.Transport.position = "0:0:0";
Tone.Transport.bpm.value = 150;
Tone.Transport.start();
});